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Free Download MOBA GM .rar

  • inaditsibco
  • Sep 2, 2019
  • 8 min read

Updated: Mar 18, 2020





















































About This Game The premier single-player MOBA eSports management simulation game.You Set The StrategyRunning an eSports team requires you to make tough decisions:Should you recruit a raw player who could be a star, or someone who can contribute right away?Should you resign a veteran player, or leave money to sign a free agent?Should you trade away your prospects for a player who can help you win now, or stockpile prospects for the future?Make the right choices and you can build a dynasty. But make the wrong choices and you'll get fired! Some Key Existing Features Create an unlimited number of leaguesPlay a league for an unlimited number of years (as much as your computer can handle, could be 100+ or even 1000+ years)Sign players, make trades, and organize the rosterCreate a league that plays for a championship among 6 major conferences (NA, EU, China, Korea, Taiwan, and a Wild Card conference that has many countries)Create a league the has promotion and relegation in either the NA or EUGod Mode lets you customize the leagueEdit playersEdit teamsEdit championsEdit champion relative strength (current patch)Upload custom player filesUpload custom player prospect files (new players becoming pro each year)Upload custom team filesUpload custom champion filesUpload custom patch filesGive players pick and ban guidanceWatch a play by play of any gameReview box scores of any game for any yearReview league player stats for any yearReview league team stats for any yearAutoplay a league and let the AI makes decisions for all teamsMultiplayer allows you to control as few or as many teams as you wantplus many many more! Major New Features Secondary conference and ladder (you can make the ladder as big as you want) for each major conference to allow for promotion and relegation in the league with 6 major conferencesSpring and Fall split formatBetween split tournamentChampion performance is based on champion patch win rates, player champion ratings, champion synergy, champion countering, and champion early/mid/late game win ratesTwo groups of champions to choose from for your leagueCoach Mode that gives the user the ability to draft champions for each game against the AI (GM Mode lets you just pick players and lets the AI draft for both teams if you prefer)More expansive display of champion stats league wide and for each playerSignificant simulation speed improvements from initial versions 7aa9394dea Title: MOBA GMGenre: Indie, Simulation, Sports, StrategyDeveloper:Zen GM GamesPublisher:Zen GM GamesRelease Date: 29 Jun, 2018 Free Download MOBA GM .rar moba gm free download. moba gm beta. moba gm gameplay. moba gm download. moba gm skidrow. moba gm reddit. moba gm steam. moba gm igg. moba gm pc game. moba gm roster. moba game crack The game. Breaks. Immediately. Or at least in a matter of minutes. Even restarting it still yielded error messages, and I'd get stuck on the drafts screen. No play button or anything. So I couldn't even finish drafting and start the match.This is just taking their awful web game and making an awful Steam version. As someone in the process of developing games myself, I had being a harsh critic. But this is a scam. A scam that does. Not. Work. Properly.Do not buy it. If you buy it, make some dumb YouTube video of it breaking. Then refund that♥♥♥♥♥♥because it's like $20 to get literally nothing but frustration.Also, the screenshots show League of Legends champion names. They probably wouldn't get away with it if they kept those, but way to mislead people.Scam city! Woo! Free money for a game they never fixed. They're just hoping you accidentally leave the game open for 2 hours and can't refund so they can slap you with a "GGEZ".... After playing 45 minutes it became evidently clear i was going to refund it.I love this idea and i hope the bugs get fixed, until then im going to stay away from this and as far as anyone else, I suggest to hold off until certain bug elements get fixed.I tried making multiple games where i renamed the entire roster of champions to the actualy league of legends champions and it bugged out and didnt do anything every time. I then tried to make games where i didn't refund it and just run the game as is. Same thing.. This is my favorite simulation game ever. The dev works really hard to implement highly requested features with regular updates and answers every thread on the subreddit. The community also does a great job of making awesome leagues for the game with all the real world teams so you don't have to. 10\/10 would run 50 year simulations of the same league with 1 changed variable to compare and contrast again.. Meanwhile I loved the web version, steam version is disgustingly buggy and crashes way too often. I can't recommend buying it in this state, maybe after it gets fixed.. doesnt work a shame it doesnt :( Release Update / Patch Notes: Release Update. More Bug Fixes, Future Feature Voting Results, New Feature: Bug Fixes. More Bug Fixes, New Features - 9/2/2018: For this update I added a few smaller features that were highly voted. The other highly voted features are all fairly major going forward. So I'm going to give myself some more time for the next update in order to try to get a more major feature finished. If that goes well that will probably be the new schedule. I can always include some smaller features as well. Currently, I'm thinking 4 weeks/1 month in between updates. Bug Fixes. Bug Fixes, Next Update: Bug Fixes. More Bug Fixes, New Features - 8/5/2018: Bug Fixes. More Bug Fixes, New Features - 8/19/2018: The big focus this update was to give the user more control of the number of prospects and which regions they are created from.This should better help ensure long running leagues have enough players at each position for each region, which is good for game stability. It also should allow you to make any region stronger/weaker by adjusting the number of strong prospects available to those teams relative to the other regions. So now if you want to win it all with Turkey, because Turkey has become a hotbed of prospects in your league's world, you can without having to create a bunch of players for that region. Bug Fixes. Quick Update: I've got the Windows version working on Steam. However, I'm still finishing up getting the Linux and Mac version ready.I've submitted the Windows version for review. So that process has started.Steam also doesn't allow weekend releases. So combining all of that I'm thinking a release date around Monday, the 25th of June is looking the most realistic, since there are still some bugs that need to be fixed before it goes live.Hopefully we can make some good progress this week and I can give a more firm date next update.. Bug Fixes, Next Update, Potential Release Dates: The game is currently being beta tested. I've been primarily focused on bug fixes the past week. I plan on getting all of those fixed before the Steam release.One feature that was added was to display the LCS/CS/Ladder in the standings for each split to better track promotion/relegation. Here is an example:https://imgur.com/a/wcMaMA4I'll be out of town from the middle of this week until the middle of the following week. I won't be able to do any fixes then. I had been tentatively thinking about an early May release, but that is starting to look more like mid/late May based on my pace fixing bugs and having to go out of town.The next major post will probably be May 6th.Below is a list of bugs that have been fixed:4/22/2018 v0.905- Worlds w/Ladder w/MSI w/Splits should be working now. I fixed both the LCK bug and promotion/relegation. If you run into issues just let me know. I haven't had a chance to do super long term testing of it yet.Tomorrow I'm going to resume debugging the roster/team/champion files. 4/21/2018 v0.904- fixed promotion/relegation for Worlds w/Ladder w/MSI w/Splits for the first year (after that it breaks)- added LCS/CS/Ladder to each split in standings for each team to better track where the records are coming from and who is changing around (I really enjoy looking at this for each year).I still have a few bugs in the promotion/relegation to work out (hits during the 2019 spring playoffs) . However, I thought even seeing the first year is pretty cool and if you happen to figure out the bugs all the better. Planning on getting it working completely tomorrow. I think it is just a couple issues I have to track down.4/20/2018 Just wanted to give an update. The Worlds w/Ladder w/Splits w/MSI has an issue in the LCK regional round. I'm looking into it. I think it is also related to that region not doing the promotion relegation correctly. So I am just reviewing all of this. It just takes a little while to iterate when it is the slowest/most data intensive version. I'm hoping to have a fix for both issues tomorrow. Then I can focus on custom rosters and cleaning up other more minor issues.For now, if you hit this, you can go to Tools/Skip to try to get past it, but it may create other problems.4/19/2018 v0.903- fixed bug where difficulty level was always impossible for Coach Mode (and couldn't change using God Mode)- fixed bug where AI would pick worst champ for a player in GM Mode.- fixed World w/MSI w/Split bug in the Spring MSI where the wrong teams would do the play in game and could lead to a team playing itself breaking the game.Worlds w/MSI w/Split should play smoothly now. I am going to do more testing on Worlds w/MSI w/Split w/Ladder and custom rosters tomorrow.4/18/2018 v0.902- fixed champion sorting (both algorithm and champion names)- fixed two champions with same name- fixed MMR sorting- adjusted display of ban title in Game Log and Live Game- remove double teams and/or team abbreviations (would send you to wrong team)- missing roles for champs: those champs just weren't meta at the time I collected data. If you go to Tools/Edit Champion Patch you can add roles if you want for those champs. You can also do it by file.4/17/2018 v0.901- fixed create player- fixed poor language display after editing/creating a playerStill working on some of the thornier/time consuming bugs. Hoping to focus on pick/bans and custom rosters tomorrow.4/16/2018 v0.9 2018.04.17.118 - fixed editing userID in Edit Player Page- changed L10 to L5 in standings- made some modifications that improve LOL GM roster file handling. Still have work to do here.- playoff Bo1 is not a bug. You can go into God Mode and change this to Bo3 if you want.- AI picking champs in the wrong role: this may not be a bug. In easy mode the last AI player may make a really poor choice. That could be picking a champion that doesn't even play that lane. That may be too extreme. So I can adjust that based on how hard you think medium/difficult/impossible modes are. If it makes it way too easy then I can surely eliminate that. If something else is going on please let me know.. Final Release Date: I plan on releasing it on: Friday, June 29, 8am PSTThere are a few more bug fixes I'm looking to do. I don't anticipate this changing. So the next update should be on Friday announcing the release.Once it is released I plan on handling any new bugs that are found. Then I'll put in place some type of regular update with new features.. Bug Fixes, Minor New Features, Import/Export Working For MOBA GM Files: Major Bug Fixes

 
 
 

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